{"product_id":"wiz-n-liz-sega-genesis","title":"Wiz n Liz - Sega Genesis","description":"\u003cp\u003eWiz 'n' Liz: The Frantic Wabbit Wescue for the Sega Genesis is one of the most delightfully unhinged and underappreciated games in the entire 16-bit library — a frantic, colorful action game developed by Raising Hell Software (later Bizarre Creations, the studio behi\n\nWiz 'n' Liz: The Frantic Wabbit Wescue for the Sega Genesis is one of the most delightfully unhinged and underappreciated games in the entire 16-bit library — a frantic, colorful action game developed by Raising Hell Software (later Bizarre Creations, the studio behind Project Gotham Racing and Blur) and published by Psygnosis in 1993. The game takes place on the magical planet of Pum, where a spell gone wildly awry has scattered all of the wabbits — rabbit-like creatures tended to by two wizards named Wiz and Liz — across distant corners of the world. Players control either Wiz or Liz across eight distinctly themed worlds — temple, snow, mine, desert, lunar, and more — each with its own visual identity, music, and escalating chaos, racing against a punishing time limit to rescue every last wabbit before the spell kills them.\n\nWith the exception of some end-of-level bosses, Wiz 'n' Liz contains no enemies whatsoever — the true enemy is time. Players must collect letters that float up from rescued wabbits to spell a magic word shown at the top of the screen, and once the word is complete, the remaining wabbits release a shower of fruit, stars, and clock extensions to push the run further. The fruit collected in each level is carried back to a home base hub between stages, where it can be combined in a cauldron to cast spells — with 14 different fruit types producing 196 possible combinations whose effects range from useful bonuses and bonus mini-games (including fully playable homages to Pong and Breakout) to shops where fruit can be bought and sold, to chaotic surprises that can reopen completed levels. Three difficulty settings dramatically expand the game's scope: the easy setting offers 8 levels, normal offers 32, and hard offers 64 levels — making the full experience a genuinely substantial one. A two-player mode lets Wiz and Liz race head-to-head to see who can rescue the most wabbits and find the exit first.\n\nWiz 'n' Liz was developed by Raising Hell Software and published by Psygnosis in 1993 — the game features cameo appearances from other Psygnosis characters including Puggsy and Lemmings, and its bonus game was featured on the competitive gaming television show Games World on Sky One in the UK. Reviews at the time were mixed, with critics finding the game repetitive on the surface — but those who dug into the fruit combination system discovered one of the deepest and most rewarding arcade-style games on the platform. Sega-16 called it \"a fantastic cart\" that is \"very involving and difficult to put down\" once its intricacies are tapped into, and GameFAQs readers named it \"the best arcade game on the Genesis, period.\" Wiz 'n' Liz completely exemplifies the Sega Genesis's blast processing in a way few games matched. A beloved hidden gem that has grown significantly in reputation since its release.\n\nLanguage: English\nRating: N\/A (pre-ESRB release)\nPlatform: Sega Genesis\nGenre: Action Platformer \/ Arcade\nPlayers: 1–2 players (competitive)\nDeveloper: Raising Hell Software (later Bizarre Creations)\nPublisher: Psygnosis\nRelease Year: 1993\n\nNot included in our free shipping campaign\n\nnd Project Gotham Racing and Blur) and published by Psygnosis in 1993. \u003ccite index=\"51-1\"\u003eThe game takes place on the magical planet of Pum, where a spell gone wildly awry has scattered all of the wabbits — rabbit-like creatures tended to by two wizards named Wiz and Liz — across distant corners of the world.\u003c\/cite\u003e \u003ccite index=\"51-1\"\u003ePlayers control either Wiz or Liz across eight distinctly themed worlds — temple, snow, mine, desert, lunar, and more\u003c\/cite\u003e — each with its own visual identity, music, and escalating chaos, racing against a punishing time limit to rescue every last wabbit before the spell kills them.\u003c\/p\u003e\n\n\u003cp\u003e\u003ccite index=\"51-1\"\u003eWith the exception of some end-of-level bosses, Wiz 'n' Liz contains no enemies whatsoever — the true enemy is time.\u003c\/cite\u003e \u003ccite index=\"51-1\"\u003ePlayers must collect letters that float up from rescued wabbits to spell a magic word shown at the top of the screen\u003c\/cite\u003e, and once the word is complete, the remaining wabbits release a shower of fruit, stars, and clock extensions to push the run further. The fruit collected in each level is carried back to a home base hub between stages, where it can be combined in a cauldron to cast spells — \u003ccite index=\"58-1\"\u003ewith 14 different fruit types producing 196 possible combinations\u003c\/cite\u003e whose effects range from useful bonuses and bonus mini-games (including fully playable homages to Pong and Breakout) to shops where fruit can be bought and sold, to chaotic surprises that can reopen completed levels. \u003ccite index=\"53-1\"\u003eThree difficulty settings dramatically expand the game's scope: the easy setting offers 8 levels, normal offers 32, and hard offers 64 levels\u003c\/cite\u003e — making the full experience a genuinely substantial one. \u003ccite index=\"51-1\"\u003eA two-player mode lets Wiz and Liz race head-to-head to see who can rescue the most wabbits and find the exit first.\u003c\/cite\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003ccite index=\"51-1\"\u003eWiz 'n' Liz was developed by Raising Hell Software and published by Psygnosis in 1993\u003c\/cite\u003e — \u003ccite index=\"51-1\"\u003ethe game features cameo appearances from other Psygnosis characters including Puggsy and Lemmings\u003c\/cite\u003e, and \u003ccite index=\"51-1\"\u003eits bonus game was featured on the competitive gaming television show Games World on Sky One in the UK.\u003c\/cite\u003e Reviews at the time were mixed, with critics finding the game repetitive on the surface — but those who dug into the fruit combination system discovered one of the deepest and most rewarding arcade-style games on the platform. \u003ccite index=\"53-1\"\u003eSega-16 called it \"a fantastic cart\" that is \"very involving and difficult to put down\" once its intricacies are tapped into\u003c\/cite\u003e, and GameFAQs readers named it \"the best arcade game on the Genesis, period.\" \u003ccite index=\"45-1\"\u003eWiz 'n' Liz completely exemplifies the Sega Genesis's blast processing in a way few games matched.\u003c\/cite\u003e A beloved hidden gem that has grown significantly in reputation since its release.\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eLanguage:\u003c\/strong\u003e English\u003cbr\u003e\n\u003cstrong\u003eRating:\u003c\/strong\u003e N\/A (pre-ESRB release)\u003cbr\u003e\n\u003cstrong\u003ePlatform:\u003c\/strong\u003e Sega Genesis\u003cbr\u003e\n\u003cstrong\u003eGenre:\u003c\/strong\u003e Action Platformer \/ Arcade\u003cbr\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–2 players (competitive)\u003cbr\u003e\n\u003cstrong\u003eDeveloper:\u003c\/strong\u003e Raising Hell Software (later Bizarre Creations)\u003cbr\u003e\n\u003cstrong\u003ePublisher:\u003c\/strong\u003e Psygnosis\u003cbr\u003e\n\u003cstrong\u003eRelease Year:\u003c\/strong\u003e 1993\u003c\/p\u003e\n\n\u003cp\u003e\u003cstrong\u003eNot included in our free shipping campaign\u003c\/strong\u003e\u003c\/p\u003e","brand":"Pre-Owned","offers":[{"title":"Game \u0026 Case \u0026 Manual - VG+","offer_id":42701495271509,"sku":null,"price":29.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0565\/7673\/7365\/files\/473077A4-F005-4BF3-B184-58FA004345FD.jpg?v=1783644983","url":"https:\/\/hifilofi.shop\/products\/wiz-n-liz-sega-genesis","provider":"HiFi LoFi","version":"1.0","type":"link"}